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By: Jason Xu, Nikolas Abraham, Jiahui (Mavis) Zhou, and Aditya Mawlankar
Course: IAT 410 Advanced Game Design
Description: Totems of Time is a 3D puzzle game where the player is standed on an island. The main concept of the game revolves around the primary game mechanics where the player can time travel to the past to solve certain puzzles that otherwise cannot be solved in present.
Play the game: